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Binding Props

There are times when the underlying PixiJS instance of a component gets updated externally (e.g, a physics system that applies forces on collision). In such a scenario, it would be helpful to bind our component props to the instance properties so that they are in sync. However, the bind: syntax will have no effect for instance-related properties on SveltePixi components (such as x or y). This is to improve performance as the components would have to sync all props all the time regardless if they are bound, causing a large performance hit.

Instead, SveltePixi provides a tick utility function that will allow you to achieve similar behaviour. It returns a writable store that updates on every tick with the result of a function. We can use this to grab instance values and pass them back down as props, effectively creating a bind.

<script>
import * as PIXI from 'pixi.js'
import { Container, Text, tick, Graphics, onTick } from 'svelte-pixi'
import { writable } from 'svelte/store'
let instance
let time = 0
// tick() executes first immediately so instance won't be defined yet,
// fallback to default values
let x = tick(() => instance?.x ?? 360)
let y = tick(() => instance?.y ?? 200)
onTick((ticker) => {
time += ticker.deltaTime * 0.02
// update instance.x directly and $x will be updated on next tick
instance.x = 360 + Math.cos(time) * 50
// or update the store directly and instance.y will be updated via prop update
$y = 200 + Math.sin(time) * 50
})
function reset() {
time = 0
}
</script>
<Graphics
bind:instance
x={$x}
y={$y}
pivot={0.5}
draw={(graphics) => {
graphics.clear()
graphics
.circle(0, 0, 50)
.fill(0xde3249)
}}
/>
<Text
x={$x}
y={$y >= 200 ? $y - 75 : $y + 75}
text={`${Math.round($x)}, ${Math.round($y)}`}
style={{ fill: 'white' }}
anchor={0.5}
/>
<button class="font-medium rounded mt-2 w-full cursor-pointer" onclick={reset}>
Reset
</button>