Graphics
Renders a PIXI.Graphics. Use the draw prop to interact with the Graphics API.
PIXI.Graphics description from PixiJS
sourceThe Graphics class is primarily used to render primitive shapes such as lines, circles and rectangles to the display, and to color and fill them. However, you can also use a Graphics object to build a list of primitives to use as a mask, or as a complex hitArea.
Usage
Draw prop
The draw prop is a helper prop that gets called inside of an $effect(). This means it only
draws when the function itself or any state inside of it changes.
<script> import { Graphics, tick } from 'svelte-pixi'
let size = tick(t => 100 + Math.sin(t.lastTime / 700) * 50)
function draw(graphics) { graphics.clear() graphics .circle(0, 0, $size) .fill('darksalmon') }
</script>
<Graphics x={375} y={200} {draw}/><script> import { Graphics, tick } from 'svelte-pixi/svelte-4'
let size = tick(t => 100 + Math.sin(t.lastTime / 700) * 50)
$: draw = (graphics) => { graphics.clear() graphics .circle(0, 0, $size) .fill('darksalmon') }
</script>
<Graphics x={375} y={200} draw={draw}/>API
Props
* denotes required
| Name | Description |
|---|---|
accessible | booleanFlag for if the object is accessible. If true AccessibilityManager will overlay a shadow div with attributes set |
accessibleChildren | booleanSetting to false will prevent any children inside this container to be accessible. Defaults to true. |
accessibleHint | nullstringSets the aria-label attribute of the shadow div |
accessiblePointerEvents | "visible""fill""stroke""auto""none""visiblePainted""visibleFill""visibleStroke""painted""all""inherit"Specify the pointer-events the accessible div will use Defaults to auto. |
accessibleTitle | nullstringSets the title attribute of the shadow div If accessibleTitle AND accessibleHint has not been this will default to 'container [tabIndex]' |
accessibleType | stringSpecify the type of div the accessible layer is. Screen readers treat the element differently depending on this type. Defaults to button. |
alpha | number |
angle | numberThe angle of the object in degrees. 'rotation' and 'angle' have the same effect on a display object; rotation is in radians, angle is in degrees. |
blendMode | "none""inherit""normal""add""multiply""screen""darken""lighten""erase""color-dodge""color-burn""linear-burn""linear-dodge""linear-light""hard-light""soft-light""pin-light""difference""exclusion""overlay""saturation""color""luminosity""normal-npm""add-npm""screen-npm""subtract""divide""vivid-light""hard-mix""negation""min""max" |
boundsArea | PIXI.RectangleAn optional bounds area for this container. Setting this rectangle will stop the renderer from recursively measuring the bounds of each children and instead use this single boundArea. This is great for optimisation! If for example you have a 1000 spinning particles and you know they all sit within a specific bounds, then setting it will mean the renderer will not need to measure the 1000 children to find the bounds. Instead it will just use the bounds you set. |
cacheAsBitmap | booleanLegacy property for backwards compatibility with PixiJS v7 and below.
Use |
cacheAsTexture | PIXI.CacheAsTextureOptionsboolean |
cullable | booleanShould this object be rendered if the bounds of this object are out of frame? Culling has no effect on whether updateTransform is called. |
cullableChildren | booleanDetermines if the children to the container can be culled Setting this to false allows PixiJS to bypass a recursive culling function Which can help to optimize very complex scenes |
cullArea | PIXI.RectangleIf set, this shape is used for culling instead of the bounds of this object. It can improve the culling performance of objects with many children. The culling area is defined in local space. |
cursor | stringThe cursor preferred when the mouse pointer is hovering over. |
draw | (graphics: PIXI.Graphics) => anyCall your drawing functions on the PIXI.Graphics instance here. It will only draw on mount and when the function or state inside of the function changes. |
effects | PIXI.Effect[] |
eventMode | "auto""none""passive""static""dynamic"The mode of interaction for this object |
filterArea | PIXI.Rectangle |
filters | PIXI.FilterPIXI.Filter[] |
height | numberThe height of the Container, setting this will actually modify the scale to achieve the value set. |
hitArea | nullPIXI.IHitAreaThe hit-area specifies the area for which pointer events should be captured by this event target. |
instance | T |
interactive | booleanWhether this event target should fire UI events. |
interactiveChildren | booleanWhether this event target has any children that need UI events. This can be used optimize event propagation. |
isRenderGroup | boolean |
label | string |
mask | numberPIXI.Container<PIXI.ContainerChild>Partial<PIXI.MaskOptionsAndMask> |
name | string |
onadded | () => voidCalled when the instance is added to its parent or stage |
onclick | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'click' event |
oncreate | (instance: T) => voidCalled on creation of the component. You can use this to do any setup on the instance directly |
onglobalmousemove | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'globalmousemove' event |
onglobalpointermove | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'globalpointermove' event |
onglobaltouchmove | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'globaltouchmove' event |
onmousedown | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'mousedown' event |
onmouseenter | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'mouseenter' event |
onmouseleave | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'mouseleave' event |
onmousemove | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'mousemove' event |
onmouseout | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'mouseout' event |
onmouseover | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'mouseover' event |
onmouseup | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'mouseup' event |
onmouseupoutside | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'mouseupoutside' event |
onpointercancel | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'pointercancel' event |
onpointerdown | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'pointerdown' event |
onpointerenter | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'pointerenter' event |
onpointerleave | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'pointerleave' event |
onpointermove | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'pointermove' event |
onpointerout | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'pointerout' event |
onpointerover | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'pointerover' event |
onpointertap | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'pointertap' event |
onpointerup | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'pointerup' event |
onpointerupoutside | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'pointerupoutside' event |
onremoved | () => voidCalled when the instance removed from its parent or stage |
onrightclick | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'rightclick' event |
onrightdown | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'rightdown' event |
onrightup | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'rightup' event |
onrightupoutside | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'rightupoutside' event |
ontap | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'tap' event |
ontouchcancel | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'touchcancel' event |
ontouchend | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'touchend' event |
ontouchendoutside | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'touchendoutside' event |
ontouchmove | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'touchmove' event |
ontouchstart | nullPIXI.FederatedEventHandler<PIXI.FederatedPointerEvent>Handler for 'touchstart' event |
pivot | number[number, number]{ x: number; y: number }PIXI.PointThe center of rotation, scaling, and skewing for this display object in its local space. The By default, the pivot is the origin (0, 0). |
position | number[number, number]{ x: number; y: number }PIXI.PointThe coordinate of the object relative to the local coordinates of the parent. |
renderable | booleanCan this object be rendered, if false the object will not be drawn but the transform will still be updated. |
rotation | numberThe rotation of the object in radians. 'rotation' and 'angle' have the same effect on a display object; rotation is in radians, angle is in degrees. |
scale | number[number, number]{ x: number; y: number }PIXI.PointThe scale factors of this object along the local coordinate axes. The default scale is (1, 1). |
skew | number[number, number]{ x: number; y: number }PIXI.PointThe skew factor for the object in radians. |
sortableChildren | boolean |
tabIndex | number |
tint | number |
visible | booleanThe visibility of the object. If false the object will not be drawn, and the transform will not be updated. |
width | numberThe width of the Container, setting this will actually modify the scale to achieve the value set. |
x | numberThe position of the container on the x axis relative to the local coordinates of the parent. An alias to position.x |
y | numberThe position of the container on the y axis relative to the local coordinates of the parent. An alias to position.y |
zIndex | number |
Snippets
| Name | Type |
|---|---|
| children | Snippet<[instance: T]> |
Props
| Name | Description |
|---|---|
blendMode 'normal' | PIXI.BLEND_MODESThe blend mode to be applied to the graphic shape. Apply a value of 'normal' to reset the blend mode. Note that, since each primitive in the GraphicsGeometry list is rendered sequentially, modes such as PIXI.BLEND_MODES.ADD and PIXI.BLEND_MODES.MULTIPLY will be applied per-primitive. |
draw | (graphics: Graphics) => anyCall your drawing functions on the PIXI.Graphics instance here |
instance | PIXI.GraphicsThe PIXI.Graphics instance. Can be set or bound to. |
tint 0xffffff | numberThe tint applied to each graphic shape. This is a hex value. A value of 0xFFFFFF will remove any tint effect. |
Additional props are passed on to Container
Slots
| Name | Props | Fallback |
|---|---|---|
| default | {} |
Events
| Name | Type | Detail |
|---|---|---|
| added | forwarded | |
| click | forwarded | |
| create | forwarded | |
| globalmousemove | forwarded | |
| globalpointermove | forwarded | |
| globaltouchmove | forwarded | |
| mousedown | forwarded | |
| mousemove | forwarded | |
| mouseout | forwarded | |
| mouseover | forwarded | |
| mouseup | forwarded | |
| mouseupoutside | forwarded | |
| pointercancel | forwarded | |
| pointerdown | forwarded | |
| pointermove | forwarded | |
| pointerout | forwarded | |
| pointerover | forwarded | |
| pointertap | forwarded | |
| pointerup | forwarded | |
| pointerupoutside | forwarded | |
| removed | forwarded | |
| removedFrom | forwarded | |
| rightclick | forwarded | |
| rightdown | forwarded | |
| rightup | forwarded | |
| rightupoutside | forwarded | |
| tap | forwarded | |
| touchcancel | forwarded | |
| touchend | forwarded | |
| touchendoutside | forwarded | |
| touchmove | forwarded | |
| touchstart | forwarded |